Flash

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Introduction

Adobe Flash was formerly known as Macromedia Flash. It was first introduced to the public in 1996. Flash is a macromedia platform that is used for creating animations and interactivity for web pages. Such animations commonly include videos and advertisements. It is also used for web applications, games, movies, and content on phones and other embedded devices.

Product Features

Adobe Flash is capable of developing engaging interfaces in 3D. This program allows users to design in 2D and easily convert to 3D. This program also is known for sound capabilities. Flash allows the user to create new types of applications such as real-time audio for games, music mixers and sequencers, and even audio visualizers. Flash also gives the user custom filters and effects and hardware acceleration.

Statistics

Adobe Flash Player is used by over 2 million professionals. It reaches around 99% of Internet-enabled desktops in mature markets. Mature markets include U.S., Canada, U.K., France, Germany, Japan, Australia, New Zealand. Java still trails behind Flash Player with only 80% incorporation on Internet-enabled desktops.

Using Flash

Flash is commonly used to embed video in web pages. Many popular video sites activly use the technique of creating a flash file that acts as a player for the (.swf) video file. In fact, around 85% of the most popular web sites use Adobe Flash Player. Over 98% of enterprise clients install the device as well. Among the popular sites using Flash to display videos include YouTube and Google Video. It also enables applications on Facebook so one doesn't have to use downloads or plug-ins. There are still platform specific issues because of the lack of a common video file format. Since Flash Player is so widely distributed Adobe has an edge over alternate multimedia applications.

References

http://www.adobe.com/software/flash/about/ http://en.wikipedia.org/wiki/Adobe_Flash